So, I like how towns work in IRE. People can join them if they want, but still remain a citizen of the city. Players get goods from the towns, regardless if they joined it or not, for crafting, etc. I also like the cart transporting quest idea back to the main city for gold. Maybe we can implement something similar?
Also, maybe some towns will be hunting ground first. An told town or village in ruin, with a quest to kill such and such and return the corpses. And then over time IF and when the playerbase picks up, those once ruined towns could turn into real towns.
This info would be good for building purposes too, so I can plan on how to map things out.